Mistrealm

Dungeons and Dragons

Spells from the d20 SRD

Mage Armor

SchoolConjuration
SubschoolCreation
LevelSorcerer/Wizard 1
ComponentsV, S, F
Casting Time1 standard action
RangeTouch
TargetCreature touched
Duration1 hour/level (D)
Saving ThrowWill negates (harmless)
Spell ResistanceNo
Short DescriptionGives subject +4 armor bonus.
FocusA piece of cured leather.
DescriptionAn invisible but tangible field of force surrounds the subject of a mage armor spell, providing a +4 armor bonus to AC.

Unlike mundane armor, mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since mage armor is made of force, incorporeal creatures can't bypass it the way they do normal armor.

ReferenceSRD 3.5 SpellsM-O

What do you think?

Name (optional)

Email (optional)

Your comment (optional, but helpful)